using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameUtils : MonoBehaviour
{
    public static GameUtils Instance;

    public Material lightGreenMaterial;
    public Material lightOrangeMaterial;
    public Material lightRedMaterial;
    public Material lightOffMaterial;

    void Awake()
    {
        Instance = this;
    }

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
